XX Internacional Conference on Culture and Computer Science – Code and Materiality
28TH > 29TH SEPTEMBER 2023 I LAGOA HENRIQUES AUDITORIUM
The XX International Conference on Culture and Computer Science – Code and Materiality will be held on the 28th and 29th September, 2023 at the Faculty of Fine Arts of the University of Lisbon, in Lisbon, Portugal.
Important update: The submission deadline has been extended to give you two more weeks to send your research papers.
New deadline: Sunday, June 18, 2023.
Please also note:
- Articles must be submitted via Easychair, submission is open. For the Easychair link and further information, please visit the conference website https://kui.htw-berlin.de/call-2023.
- All accepted papers will be in the conference proceeding, published in the ACM library and indexed in Scopus. Further information such as submission procedure, important dates, costs can also be found on the conference website.
We appreciate your active participation as well as forwarding to interested parties.
Updates:
- Articles must be submitted via Easychair, submission is now open! For the Easychair link and further information, please visit the conference website https://kui.htw-berlin.de/call-2023.
- All accepted papers will be in the conference proceeding, published in the ACM library and indexed in Scopus. Further information such as important dates and costs can also be found on the conference website.
The organising committee invites cultural and creative industry professionals, media and communication scientists, computer scientists, engineers, digital artists, architects, and researchers with the aim to:
- explore best practices, challenges, and future trends in physical and virtual spaces, mixed, extended, augmented, and virtual reality, hybrid systems, 3D technology, data collection and management, media integration, modelling, visualization, and interaction.
- address and discuss the entanglement between physicality and virtuality, culture, arts, and engineering.
Focus Topics
- Physical and virtual spaces, especially hybrid spaces
- Code and materiality
- Mixed reality, augmented reality, augmented virtuality, and virtual reality systems, applications, and technologies
- Hybrid applications
- Analogue and digital exhibition design
- Collections – exploitation, design, exhibition, and conveyance
- Cultural heritage (tangible and intangible)
- Influence of art and culture on future technical developments and vice versa
- Interdependence between culture and computer science
- Human–computer interaction
- Intuitive usage of media systems
- Natural user interfaces
- Sketching
- Simulation of cultural sites (acoustic, visual, and material)
- Machine Learning for cultural applications
- Cultural techniques
- Ethics in culture and computer science
Further Key Aspects of the Conference
• Technologies for physical and virtual spaces
• 3D technologies
• Digitalisation in the cultural and creative industries
• Visualisation and interaction technologies
• Interactive multimedia solutions for museums, theatres, concert halls, exhibitions etc.
• Collaboration in physical and virtual spaces
• Digital exhibitions, science centres, museums, and galleries
• Virtual reconstructions
• Location-based and context-sensitive services in a cultural context
• Documentation, visualisation and interaction in museums and archives
• Digital and hybrid storytelling
Further information such as submission procedure, important dates, costs can be found on the conference website: https://kui.htw-berlin.de
We appreciate your active participation as well as forwarding to interested parties.
Call for Papers KUL 2023: https://kui.htw-berlin.de/call-2023.
The KUI-2023 Organisation Committee
CIAC – Polo Universidade Aberta and INKA Research Group, HTW Berlin